#ifndef SQLITEMAP_H
#define SQLITEMAP_H

#include <QSqlDatabase>
#include "common/range.h"
#include "map.h"

class SqliteMap : public Map
{
public:
	SqliteMap(const QString &fileName, QObject *parent = 0);

	QRectF bounds();
	RectC llBounds() {return _bounds;}
	qreal resolution(const QRectF &rect);

	int zoom() const {return _zoom;}
	void setZoom(int zoom);
	int zoomFit(const QSize &size, const RectC &rect);
	int zoomIn();
	int zoomOut();

	QPointF ll2xy(const Coordinates &c);
	Coordinates xy2ll(const QPointF &p);

	void draw(QPainter *painter, const QRectF &rect, Flags flags);

	void load(const Projection &in, const Projection &out, qreal deviceRatio,
	  bool hidpi, bool hillShading, int style, int layer);
	void unload();

	bool isValid() const {return _valid;}
	QString errorString() const {return _errorString;}

	static Map *create(const QString &path, const Projection &proj, bool *isDir);

private:
	int limitZoom(int zoom) const;
	qreal tileSize() const;
	QByteArray tileData(int zoom, const QPoint &tile) const;
	void drawTile(QPainter *painter, QPixmap &pixmap, QPointF &tp);

	QSqlDatabase _db;

	RectC _bounds;
	Range _zooms;
	int _zoom;
	int _tileSize;
	qreal _mapRatio;

	qreal _factor;

	bool _valid;
	QString _errorString;
};

#endif // SQLITEMAP_H
